Based on consumption tribe and gaming literature, this article examines similarities and differences between Warhammer gaming tribes in the U.S. and France. We discuss a number of cross-cultural themes based on in-depth interviews in each country. We then argue our results situate and synthesize the Warhammer gaming community in between postmodern and poststructural approaches, which suggests a rethinking is needed in terms of describing consumption experiences.

Cross Boarder Consumption and Community: Meanings for Warhammer Enthusiasts

COVA, BERNARD;PACE, STEFANO
2008

Abstract

Based on consumption tribe and gaming literature, this article examines similarities and differences between Warhammer gaming tribes in the U.S. and France. We discuss a number of cross-cultural themes based on in-depth interviews in each country. We then argue our results situate and synthesize the Warhammer gaming community in between postmodern and poststructural approaches, which suggests a rethinking is needed in terms of describing consumption experiences.
2008
European Advances of Consumer Research, Vol. 8
DAVID J., Park; Sameer, Deshpande; Cova, Bernard; Pace, Stefano
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11565/40904
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